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If you like apps like Mistplay, Coin Pop is another way to play mobile games for money. Coin Pop is free and is available for Android devices. Like Mistplay, the idea behind Coin Pop is to download sponsored games, level up in-game, and earn free gift cards for your efforts. A game studio in your browser, with everything you need built in. Make games without programming - the Flowlab game creator has the tools you need, all included and easy to learn. Everything is stored online, so sharing your games is simple. Publish and sell your games on the Apple, Google and Amazon App Stores! If an app is paying people to play games, that money has to be coming from somewhere. These apps make money in a variety of ways. Some apps will get paid by game developers who want more players. Jan 05, 2020 Adding the Felgo Game Network to your game is a simple process that can be completed in about 10 minutes but have a lasting effect on your game. Check out this tutorial to find out how to take advantage of one of the best features Felgo has to offer. Create Your Own Mobile Game with Felgo. So there you have it.
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I recently developed a mobile game with the unity game engine. It's called 'Stick With It' and is a rage platformer game. In this video we take a look at how the game made money, and how much it made. Instead of using traditional interstitial ads, I tried another monetization strategy - Rewarded Video. Players have the option to watch videos and get something in return, in my case they can undo a move.
This strategy seemed to fail, because the ARPDAU was around $, but then I updated the
In the update, I fixed bugs, added a normal mode, created some new characters, introduced a map screen for selecting checkpoints, and set up in-app purchases. Incidentally, the revenue ended up increasing, because the game was actually possible to play, so uhhhh, people actually played it.
This is the final devlog in the stick with it game development journey. I'll still like fix bugs and stuff, but the game is now done pretty much. Huge thanks to everyone who played the game, rated it, sent me bug reports, played some ads, or unlocked skins!
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Other game dev revenue/results videos:
Dani - How Much Money my Mobile Game Made (After 1 week) -
DevDuck - Results from Releasing My First Indie Game -
Miziziziz - How Much Money I've Made From Game Development -
Blackthornprod - How much Money did I earn with my indie game on Steam? -
Some of my other videos:
I Made a Zero Player Game:
I Made the Hardest Game Ever:
I Made Minecraft in 24 Hours:
I Made a Game with Intentional Bugs:
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→ 'To the Next Destination' & 'Celebration in Slow Motion' by TeknoAXE
→ 'Crazy' & 'Hectic' by Antti Luode
→ 'Break Out' by DST
→ 'Vicious' by Kevin MacLeod ()
→ 'Epiphany' by
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